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#include "structure/wavelet/wavelet-matrix-point-add-rectangle-sum.hpp"点更新付きで、値範囲の重み総和を処理するデータ構造です。
WaveletMatrixPointAddRectangleSum< T, MAXLOG, D > は値配列 v の位置は固定したまま、重み配列に対して一点加算と範囲和クエリを処理します。
(1) WaveletMatrixPointAddRectangleSum()
(2) WaveletMatrixPointAddRectangleSum(const vector<T>& v, const vector<D>& d)
(2) は v[i] に重み d[i] を対応づけて構築します。
v.size() == d.size()(1) D rect_sum(int l, int r, T upper)
(2) D rect_sum(int l, int r, T lower, T upper)
(1) 区間 [l, r) で v[i] < upper を満たす要素の重み総和を返します。
(2) 区間 [l, r) で lower <= v[i] < upper を満たす要素の重み総和を返します。
void point_add(int k, const D& x)
k 番目要素の重みに x を加算します。
座標圧縮を内部で行うラッパです。値が疎な場合はこちらを使うと扱いやすくなります。
CompressedWaveletMatrixPointAddRectangleSum(const vector<T>& v, const vector<D>& d)
配列 v を座標圧縮して構築します。
v.size() == d.size()(1) D rect_sum(int l, int r, T upper)
(2) D rect_sum(int l, int r, T lower, T upper)
(1) 区間 [l, r) で v[i] < upper を満たす要素の重み総和を返します。
(2) 区間 [l, r) で lower <= v[i] < upper を満たす要素の重み総和を返します。
void point_add(int k, const D& x)
k 番目要素の重みに x を加算します。
#pragma once
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <iterator>
#include <numeric>
#include <tuple>
#include <utility>
#include <vector>
#include "../others/binary-indexed-tree.hpp"
#include "succinct-indexable-dictionary.hpp"
/*
* @brief Wavelet Matrix Point Add Rectangle Sum
*
*/
template <typename T, int MAXLOG, typename D>
struct WaveletMatrixPointAddRectangleSum {
std::size_t length;
SuccinctIndexableDictionary matrix[MAXLOG];
BinaryIndexedTree<D> ds[MAXLOG];
std::vector<T> v;
int mid[MAXLOG];
WaveletMatrixPointAddRectangleSum() = default;
WaveletMatrixPointAddRectangleSum(const std::vector<T>& v,
const std::vector<D>& d)
: length(v.size()), v(v) {
assert(v.size() == d.size());
std::vector<int> l(length), r(length), ord(length);
std::iota(std::begin(ord), std::end(ord), 0);
std::vector<D> dd(length);
for (int level = MAXLOG - 1; level >= 0; level--) {
matrix[level] = SuccinctIndexableDictionary(length + 1);
int left = 0, right = 0;
for (int i = 0; i < length; i++) {
if (((v[ord[i]] >> level) & 1)) {
matrix[level].set(i);
r[right++] = ord[i];
} else {
l[left++] = ord[i];
}
}
mid[level] = left;
matrix[level].build();
std::swap(ord, l);
for (int i = 0; i < right; i++) {
ord[left + i] = r[i];
}
for (int i = 0; i < length; i++) {
dd[i] = d[ord[i]];
}
ds[level] = BinaryIndexedTree<D>(dd);
}
}
std::pair<int, int> succ(bool f, int l, int r, int level) {
return {matrix[level].rank(f, l) + mid[level] * f,
matrix[level].rank(f, r) + mid[level] * f};
}
// count d[i] s.t. (l <= i < r) && (v[i] < upper)
D rect_sum(int l, int r, T upper) {
D ret = 0;
for (int level = MAXLOG - 1; level >= 0; level--) {
if (((upper >> level) & 1)) {
auto nxt = succ(false, l, r, level);
ret += ds[level].prod(nxt.first, nxt.second);
l = l - nxt.first + mid[level];
r = r - nxt.second + mid[level];
} else {
std::tie(l, r) = succ(false, l, r, level);
}
}
return ret;
}
D rect_sum(int l, int r, T lower, T upper) {
return rect_sum(l, r, upper) - rect_sum(l, r, lower);
}
void point_add(int k, const D& x) {
auto& y = v[k];
for (int level = MAXLOG - 1; level >= 0; level--) {
bool f = ((y >> level) & 1);
k = matrix[level].rank(f, k) + mid[level] * f;
ds[level].apply(k, x);
}
}
};
template <typename T, int MAXLOG, typename D>
struct CompressedWaveletMatrixPointAddRectangleSum {
WaveletMatrixPointAddRectangleSum<int, MAXLOG, D> mat;
std::vector<T> ys;
CompressedWaveletMatrixPointAddRectangleSum(const std::vector<T>& v,
const std::vector<D>& d)
: ys(v) {
std::sort(std::begin(ys), std::end(ys));
ys.erase(std::unique(std::begin(ys), std::end(ys)), std::end(ys));
std::vector<int> t(v.size());
for (int i = 0; i < v.size(); i++) t[i] = get(v[i]);
mat = WaveletMatrixPointAddRectangleSum<int, MAXLOG, D>(t, d);
}
inline int get(const T& x) {
return std::lower_bound(std::begin(ys), std::end(ys), x) - std::begin(ys);
}
D rect_sum(int l, int r, T upper) { return mat.rect_sum(l, r, get(upper)); }
D rect_sum(int l, int r, T lower, T upper) {
return mat.rect_sum(l, r, get(lower), get(upper));
}
void point_add(int k, const D& x) { mat.point_add(k, x); }
};
#line 2 "structure/wavelet/wavelet-matrix-point-add-rectangle-sum.hpp"
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <iterator>
#include <numeric>
#include <tuple>
#include <utility>
#include <vector>
#line 2 "structure/others/binary-indexed-tree.hpp"
#line 5 "structure/others/binary-indexed-tree.hpp"
template <typename T>
struct BinaryIndexedTree {
private:
int n;
std::vector<T> data;
public:
BinaryIndexedTree() = default;
explicit BinaryIndexedTree(int n) : n(n) { data.assign(n + 1, T()); }
explicit BinaryIndexedTree(const std::vector<T>& v)
: BinaryIndexedTree((int)v.size()) {
build(v);
}
void build(const std::vector<T>& v) {
assert(n == (int)v.size());
for (int i = 1; i <= n; i++) data[i] = v[i - 1];
for (int i = 1; i <= n; i++) {
int j = i + (i & -i);
if (j <= n) data[j] += data[i];
}
}
void apply(int k, const T& x) {
for (++k; k <= n; k += k & -k) data[k] += x;
}
T prod(int r) const {
T ret = T();
for (; r > 0; r -= r & -r) ret += data[r];
return ret;
}
T prod(int l, int r) const { return prod(r) - prod(l); }
int lower_bound(T x) const {
int i = 0;
for (int k = 1 << (32 - __builtin_clz(n)); k > 0; k >>= 1) {
if (i + k <= n && data[i + k] < x) {
x -= data[i + k];
i += k;
}
}
return i;
}
int upper_bound(T x) const {
int i = 0;
for (int k = 1 << (32 - __builtin_clz(n)); k > 0; k >>= 1) {
if (i + k <= n && data[i + k] <= x) {
x -= data[i + k];
i += k;
}
}
return i;
}
};
#line 2 "structure/wavelet/succinct-indexable-dictionary.hpp"
#line 5 "structure/wavelet/succinct-indexable-dictionary.hpp"
/**
* @brief Succinct Indexable Dictionary(完備辞書)
*/
struct SuccinctIndexableDictionary {
std::size_t length;
std::size_t blocks;
std::vector<unsigned> bit, sum;
SuccinctIndexableDictionary() = default;
SuccinctIndexableDictionary(std::size_t length)
: length(length), blocks((length + 31) >> 5) {
bit.assign(blocks, 0U);
sum.assign(blocks, 0U);
}
void set(int k) { bit[k >> 5] |= 1U << (k & 31); }
void build() {
sum[0] = 0U;
for (int i = 1; i < blocks; i++) {
sum[i] = sum[i - 1] + __builtin_popcount(bit[i - 1]);
}
}
bool operator[](int k) { return (bool((bit[k >> 5] >> (k & 31)) & 1)); }
int rank(int k) {
return (sum[k >> 5] +
__builtin_popcount(bit[k >> 5] & ((1U << (k & 31)) - 1)));
}
int rank(bool val, int k) { return (val ? rank(k) : k - rank(k)); }
};
#line 14 "structure/wavelet/wavelet-matrix-point-add-rectangle-sum.hpp"
/*
* @brief Wavelet Matrix Point Add Rectangle Sum
*
*/
template <typename T, int MAXLOG, typename D>
struct WaveletMatrixPointAddRectangleSum {
std::size_t length;
SuccinctIndexableDictionary matrix[MAXLOG];
BinaryIndexedTree<D> ds[MAXLOG];
std::vector<T> v;
int mid[MAXLOG];
WaveletMatrixPointAddRectangleSum() = default;
WaveletMatrixPointAddRectangleSum(const std::vector<T>& v,
const std::vector<D>& d)
: length(v.size()), v(v) {
assert(v.size() == d.size());
std::vector<int> l(length), r(length), ord(length);
std::iota(std::begin(ord), std::end(ord), 0);
std::vector<D> dd(length);
for (int level = MAXLOG - 1; level >= 0; level--) {
matrix[level] = SuccinctIndexableDictionary(length + 1);
int left = 0, right = 0;
for (int i = 0; i < length; i++) {
if (((v[ord[i]] >> level) & 1)) {
matrix[level].set(i);
r[right++] = ord[i];
} else {
l[left++] = ord[i];
}
}
mid[level] = left;
matrix[level].build();
std::swap(ord, l);
for (int i = 0; i < right; i++) {
ord[left + i] = r[i];
}
for (int i = 0; i < length; i++) {
dd[i] = d[ord[i]];
}
ds[level] = BinaryIndexedTree<D>(dd);
}
}
std::pair<int, int> succ(bool f, int l, int r, int level) {
return {matrix[level].rank(f, l) + mid[level] * f,
matrix[level].rank(f, r) + mid[level] * f};
}
// count d[i] s.t. (l <= i < r) && (v[i] < upper)
D rect_sum(int l, int r, T upper) {
D ret = 0;
for (int level = MAXLOG - 1; level >= 0; level--) {
if (((upper >> level) & 1)) {
auto nxt = succ(false, l, r, level);
ret += ds[level].prod(nxt.first, nxt.second);
l = l - nxt.first + mid[level];
r = r - nxt.second + mid[level];
} else {
std::tie(l, r) = succ(false, l, r, level);
}
}
return ret;
}
D rect_sum(int l, int r, T lower, T upper) {
return rect_sum(l, r, upper) - rect_sum(l, r, lower);
}
void point_add(int k, const D& x) {
auto& y = v[k];
for (int level = MAXLOG - 1; level >= 0; level--) {
bool f = ((y >> level) & 1);
k = matrix[level].rank(f, k) + mid[level] * f;
ds[level].apply(k, x);
}
}
};
template <typename T, int MAXLOG, typename D>
struct CompressedWaveletMatrixPointAddRectangleSum {
WaveletMatrixPointAddRectangleSum<int, MAXLOG, D> mat;
std::vector<T> ys;
CompressedWaveletMatrixPointAddRectangleSum(const std::vector<T>& v,
const std::vector<D>& d)
: ys(v) {
std::sort(std::begin(ys), std::end(ys));
ys.erase(std::unique(std::begin(ys), std::end(ys)), std::end(ys));
std::vector<int> t(v.size());
for (int i = 0; i < v.size(); i++) t[i] = get(v[i]);
mat = WaveletMatrixPointAddRectangleSum<int, MAXLOG, D>(t, d);
}
inline int get(const T& x) {
return std::lower_bound(std::begin(ys), std::end(ys), x) - std::begin(ys);
}
D rect_sum(int l, int r, T upper) { return mat.rect_sum(l, r, get(upper)); }
D rect_sum(int l, int r, T lower, T upper) {
return mat.rect_sum(l, r, get(lower), get(upper));
}
void point_add(int k, const D& x) { mat.point_add(k, x); }
};