This documentation is automatically generated by online-judge-tools/verification-helper
// competitive-verifier: PROBLEM http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_7_H
// competitive-verifier: ERROR 0.00001
#include "../../template/template.hpp"
#include "../../geometry/common_area_cp.hpp"
using namespace geometry;
int main() {
int N;
Real R;
cin >> N >> R;
Circle c(Point(0, 0), R);
Polygon p(N);
for(auto &s : p) cin >> s;
cout << common_area_cp(c, p) << endl;
}
#line 1 "test/verify/aoj-cgl-7-h.test.cpp"
// competitive-verifier: PROBLEM http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_7_H
// competitive-verifier: ERROR 0.00001
#line 1 "template/template.hpp"
#include <bits/stdc++.h>
using namespace std;
using int64 = long long;
const int64 infll = (1LL << 62) - 1;
const int inf = (1 << 30) - 1;
struct IoSetup {
IoSetup() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(10);
cerr << fixed << setprecision(10);
}
} iosetup;
template <typename T1, typename T2>
ostream &operator<<(ostream &os, const pair<T1, T2> &p) {
os << p.first << " " << p.second;
return os;
}
template <typename T1, typename T2>
istream &operator>>(istream &is, pair<T1, T2> &p) {
is >> p.first >> p.second;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
for (int i = 0; i < (int)v.size(); i++) {
os << v[i] << (i + 1 != v.size() ? " " : "");
}
return os;
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v) {
for (T &in : v) is >> in;
return is;
}
template <typename T1, typename T2>
inline bool chmax(T1 &a, T2 b) {
return a < b && (a = b, true);
}
template <typename T1, typename T2>
inline bool chmin(T1 &a, T2 b) {
return a > b && (a = b, true);
}
template <typename T = int64>
vector<T> make_v(size_t a) {
return vector<T>(a);
}
template <typename T, typename... Ts>
auto make_v(size_t a, Ts... ts) {
return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));
}
template <typename T, typename V>
typename enable_if<is_class<T>::value == 0>::type fill_v(T &t, const V &v) {
t = v;
}
template <typename T, typename V>
typename enable_if<is_class<T>::value != 0>::type fill_v(T &t, const V &v) {
for (auto &e : t) fill_v(e, v);
}
template <typename F>
struct FixPoint : F {
explicit FixPoint(F &&f) : F(forward<F>(f)) {}
template <typename... Args>
decltype(auto) operator()(Args &&...args) const {
return F::operator()(*this, forward<Args>(args)...);
}
};
template <typename F>
inline decltype(auto) MFP(F &&f) {
return FixPoint<F>{forward<F>(f)};
}
#line 5 "test/verify/aoj-cgl-7-h.test.cpp"
#line 2 "geometry/base.hpp"
namespace geometry {
using Real = double;
const Real EPS = 1e-8;
const Real PI = acos(static_cast<Real>(-1));
enum { OUT, ON, IN };
inline int sign(const Real &r) { return r <= -EPS ? -1 : r >= EPS ? 1 : 0; }
inline bool equals(const Real &a, const Real &b) { return sign(a - b) == 0; }
} // namespace geometry
#line 3 "geometry/point.hpp"
namespace geometry {
using Point = complex<Real>;
istream &operator>>(istream &is, Point &p) {
Real a, b;
is >> a >> b;
p = Point(a, b);
return is;
}
ostream &operator<<(ostream &os, const Point &p) {
return os << real(p) << " " << imag(p);
}
Point operator*(const Point &p, const Real &d) {
return Point(real(p) * d, imag(p) * d);
}
// rotate point p counterclockwise by theta rad
Point rotate(Real theta, const Point &p) {
return Point(cos(theta) * real(p) - sin(theta) * imag(p),
sin(theta) * real(p) + cos(theta) * imag(p));
}
Real cross(const Point &a, const Point &b) {
return real(a) * imag(b) - imag(a) * real(b);
}
Real dot(const Point &a, const Point &b) {
return real(a) * real(b) + imag(a) * imag(b);
}
bool compare_x(const Point &a, const Point &b) {
return equals(real(a), real(b)) ? imag(a) < imag(b) : real(a) < real(b);
}
bool compare_y(const Point &a, const Point &b) {
return equals(imag(a), imag(b)) ? real(a) < real(b) : imag(a) < imag(b);
}
using Points = vector<Point>;
} // namespace geometry
#line 3 "geometry/circle.hpp"
namespace geometry {
struct Circle {
Point p;
Real r{};
Circle() = default;
Circle(const Point &p, const Real &r) : p(p), r(r) {}
};
using Circles = vector<Circle>;
} // namespace geometry
#line 3 "geometry/line.hpp"
namespace geometry {
struct Line {
Point a, b;
Line() = default;
Line(const Point &a, const Point &b) : a(a), b(b) {}
Line(const Real &A, const Real &B, const Real &C) { // Ax+By=C
if (equals(A, 0)) {
assert(!equals(B, 0));
a = Point(0, C / B);
b = Point(1, C / B);
} else if (equals(B, 0)) {
a = Point(C / A, 0);
b = Point(C / A, 1);
} else {
a = Point(0, C / B);
b = Point(C / A, 0);
}
}
friend ostream &operator<<(ostream &os, Line &l) {
return os << l.a << " to " << l.b;
}
friend istream &operator>>(istream &is, Line &l) { return is >> l.a >> l.b; }
};
using Lines = vector<Line>;
} // namespace geometry
#line 2 "geometry/projection.hpp"
#line 5 "geometry/projection.hpp"
namespace geometry {
// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_1_A
Point projection(const Line &l, const Point &p) {
auto t = dot(p - l.a, l.a - l.b) / norm(l.a - l.b);
return l.a + (l.a - l.b) * t;
}
} // namespace geometry
#line 6 "geometry/cross_point_cl.hpp"
namespace geometry {
// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_7_D
Points cross_point_cl(const Circle &c, const Line &l) {
Point pr = projection(l, c.p);
if (equals(abs(pr - c.p), c.r)) return {pr};
Point e = (l.b - l.a) / abs(l.b - l.a);
auto k = sqrt(norm(c.r) - norm(pr - c.p));
return {pr - e * k, pr + e * k};
}
} // namespace geometry
#line 3 "geometry/ccw.hpp"
namespace geometry {
// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_1_C
constexpr int COUNTER_CLOCKWISE = +1;
constexpr int CLOCKWISE = -1;
constexpr int ONLINE_BACK = +2; // c-a-b
constexpr int ONLINE_FRONT = -2; // a-b-c
constexpr int ON_SEGMENT = 0; // a-c-b
int ccw(const Point &a, Point b, Point c) {
b = b - a, c = c - a;
if (sign(cross(b, c)) == +1) return COUNTER_CLOCKWISE;
if (sign(cross(b, c)) == -1) return CLOCKWISE;
if (sign(dot(b, c)) == -1) return ONLINE_BACK;
if (norm(b) < norm(c)) return ONLINE_FRONT;
return ON_SEGMENT;
}
} // namespace geometry
#line 3 "geometry/segment.hpp"
namespace geometry {
struct Segment : Line {
Segment() = default;
using Line::Line;
};
using Segments = vector<Segment>;
} // namespace geometry
#line 4 "geometry/is_intersect_sp.hpp"
namespace geometry {
bool is_intersect_sp(const Segment &s, const Point &p) {
return ccw(s.a, s.b, p) == ON_SEGMENT;
}
} // namespace geometry
#line 5 "geometry/distance_sp.hpp"
namespace geometry {
Real distance_sp(const Segment &s, const Point &p) {
Point r = projection(s, p);
if (is_intersect_sp(s, r)) return abs(r - p);
return min(abs(s.a - p), abs(s.b - p));
}
} // namespace geometry
#line 6 "geometry/is_intersect_cs.hpp"
namespace geometry {
int is_intersect_cs(const Circle &c, const Segment &l) {
Point h = projection(l, c.p);
if (sign(norm(h - c.p) - norm(c.r)) > 0) return 0;
auto d1 = abs(c.p - l.a), d2 = abs(c.p - l.b);
if (sign(c.r - d1) >= 0 && sign(c.r - d2) >= 0) return 0;
if (sign(c.r - d1) < 0 && sign(d2 - c.r) > 0 ||
sign(d1 - c.r) > 0 && sign(c.r - d2) < 0)
return 1;
if (sign(dot(l.a - h, l.b - h)) < 0) return 2;
return 0;
}
} // namespace geometry
#line 2 "geometry/polygon.hpp"
#line 4 "geometry/polygon.hpp"
namespace geometry {
using Polygon = vector<Point>;
using Polygons = vector<Polygon>;
} // namespace geometry
#line 7 "geometry/common_area_cp.hpp"
namespace geometry {
// http://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_7_H
Real ca_cp_impl(const Circle &c, const Point &a, const Point &b) {
auto va = c.p - a, vb = c.p - b;
Real f = cross(va, vb), ret = 0;
if (sign(f) == 0) return ret;
if (sign(max(abs(va), abs(vb)) - c.r) <= 0) return f;
if (sign(distance_sp(Segment(a, b), c.p) - c.r) >= 0)
return norm(c.r) * arg(vb * conj(va));
auto tot = cross_point_cl(c, Line(a, b));
if (is_intersect_cs(c, Segment(a, b)) != 2 and
dot(a - tot[0], b - tot[0]) < 0) {
swap(tot[0], tot[1]);
}
tot.emplace(begin(tot), a);
tot.emplace_back(b);
for (int i = 1; i < (int)tot.size(); i++) {
ret += ca_cp_impl(c, tot[i - 1], tot[i]);
}
return ret;
}
Real common_area_cp(const Circle &c, const Polygon &p) {
if (p.size() < 3) return 0;
Real A = 0;
for (int i = 0; i < p.size(); i++) {
A += ca_cp_impl(c, p[i], p[(i + 1) % p.size()]);
}
return A * 0.5;
}
} // namespace geometry
#line 7 "test/verify/aoj-cgl-7-h.test.cpp"
using namespace geometry;
int main() {
int N;
Real R;
cin >> N >> R;
Circle c(Point(0, 0), R);
Polygon p(N);
for(auto &s : p) cin >> s;
cout << common_area_cp(c, p) << endl;
}
Env | Name | Status | Elapsed | Memory |
---|---|---|---|---|
g++ | 00_sample_00.in | AC | 6 ms | 4 MB |
g++ | 00_sample_01.in | AC | 6 ms | 4 MB |
g++ | 01_triangle_00.in | AC | 6 ms | 4 MB |
g++ | 01_triangle_01.in | AC | 6 ms | 4 MB |
g++ | 01_triangle_02.in | AC | 6 ms | 4 MB |
g++ | 01_triangle_03.in | AC | 6 ms | 4 MB |
g++ | 01_triangle_04.in | AC | 6 ms | 4 MB |
g++ | 01_triangle_05.in | AC | 6 ms | 4 MB |
g++ | 01_triangle_06.in | AC | 6 ms | 4 MB |
g++ | 01_triangle_07.in | AC | 6 ms | 4 MB |
g++ | 02_small_00.in | AC | 6 ms | 4 MB |
g++ | 02_small_01.in | AC | 6 ms | 4 MB |
g++ | 02_small_02.in | AC | 6 ms | 4 MB |
g++ | 03_medium_00.in | AC | 6 ms | 4 MB |
g++ | 03_medium_01.in | AC | 6 ms | 4 MB |
g++ | 04_corner_00.in | AC | 8 ms | 4 MB |
g++ | 04_corner_01.in | AC | 6 ms | 4 MB |
g++ | 04_corner_02.in | AC | 6 ms | 4 MB |
g++ | 04_corner_03.in | AC | 7 ms | 4 MB |
g++ | 04_corner_04.in | AC | 7 ms | 4 MB |
g++ | 05_corner_00.in | AC | 6 ms | 4 MB |
g++ | 05_corner_01.in | AC | 6 ms | 4 MB |
g++ | 05_corner_02.in | AC | 6 ms | 4 MB |
g++ | 05_corner_03.in | AC | 6 ms | 4 MB |
g++ | 05_corner_04.in | AC | 6 ms | 4 MB |
g++ | 05_corner_05.in | AC | 6 ms | 4 MB |
g++ | 05_corner_06.in | AC | 6 ms | 4 MB |
g++ | 05_corner_07.in | AC | 6 ms | 4 MB |
g++ | 06_maximum_00.in | AC | 6 ms | 4 MB |
g++ | 06_maximum_01.in | AC | 6 ms | 4 MB |
g++ | 06_maximum_02.in | AC | 6 ms | 4 MB |
g++ | 06_maximum_03.in | AC | 6 ms | 4 MB |
clang++ | 00_sample_00.in | AC | 6 ms | 4 MB |
clang++ | 00_sample_01.in | AC | 6 ms | 4 MB |
clang++ | 01_triangle_00.in | AC | 6 ms | 4 MB |
clang++ | 01_triangle_01.in | AC | 6 ms | 4 MB |
clang++ | 01_triangle_02.in | AC | 7 ms | 4 MB |
clang++ | 01_triangle_03.in | AC | 6 ms | 4 MB |
clang++ | 01_triangle_04.in | AC | 6 ms | 4 MB |
clang++ | 01_triangle_05.in | AC | 6 ms | 4 MB |
clang++ | 01_triangle_06.in | AC | 6 ms | 4 MB |
clang++ | 01_triangle_07.in | AC | 6 ms | 4 MB |
clang++ | 02_small_00.in | AC | 6 ms | 4 MB |
clang++ | 02_small_01.in | AC | 6 ms | 4 MB |
clang++ | 02_small_02.in | AC | 6 ms | 4 MB |
clang++ | 03_medium_00.in | AC | 6 ms | 4 MB |
clang++ | 03_medium_01.in | AC | 6 ms | 4 MB |
clang++ | 04_corner_00.in | AC | 6 ms | 4 MB |
clang++ | 04_corner_01.in | AC | 6 ms | 4 MB |
clang++ | 04_corner_02.in | AC | 7 ms | 4 MB |
clang++ | 04_corner_03.in | AC | 6 ms | 4 MB |
clang++ | 04_corner_04.in | AC | 6 ms | 4 MB |
clang++ | 05_corner_00.in | AC | 6 ms | 4 MB |
clang++ | 05_corner_01.in | AC | 6 ms | 4 MB |
clang++ | 05_corner_02.in | AC | 6 ms | 4 MB |
clang++ | 05_corner_03.in | AC | 6 ms | 4 MB |
clang++ | 05_corner_04.in | AC | 6 ms | 4 MB |
clang++ | 05_corner_05.in | AC | 6 ms | 4 MB |
clang++ | 05_corner_06.in | AC | 6 ms | 4 MB |
clang++ | 05_corner_07.in | AC | 6 ms | 4 MB |
clang++ | 06_maximum_00.in | AC | 6 ms | 4 MB |
clang++ | 06_maximum_01.in | AC | 6 ms | 4 MB |
clang++ | 06_maximum_02.in | AC | 6 ms | 4 MB |
clang++ | 06_maximum_03.in | AC | 6 ms | 4 MB |