This documentation is automatically generated by online-judge-tools/verification-helper
// competitive-verifier: PROBLEM https://judge.yosupo.jp/problem/point_set_range_composite
#include "../../template/template.hpp"
#include "../../structure/bbst/lazy-reversible-splay-tree.hpp"
#include "../../math/combinatorics/montgomery-mod-int.hpp"
using mint = modint998244353;
int main() {
int N, Q;
cin >> N >> Q;
using pi = pair< mint, mint >;
auto f = [](const pi &a, const pi &b) -> pi {
return {a.first * b.first, a.second * b.first + b.second};
};
LazyReversibleSplayTree< pi > seg(f, pi(1, 0));
vector< pi > V(N);
for(int i = 0; i < N; i++) {
cin >> V[i].first >> V[i].second;
}
auto root = seg.build(V);
for(int i = 0; i < Q; i++) {
int t;
cin >> t;
if(t == 0) {
int p;
mint a, b;
cin >> p >> a >> b;
seg.set_element(root, p, pi(a, b));
} else {
int l, r;
mint x;
cin >> l >> r >> x;
auto ret = seg.query(root, l, r);
cout << ret.first * x + ret.second << "\n";
}
}
}
#line 1 "test/verify/yosupo-point-set-range-composite-2.test.cpp"
// competitive-verifier: PROBLEM https://judge.yosupo.jp/problem/point_set_range_composite
#line 1 "template/template.hpp"
#include<bits/stdc++.h>
using namespace std;
using int64 = long long;
const int64 infll = (1LL << 62) - 1;
const int inf = (1 << 30) - 1;
struct IoSetup {
IoSetup() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(10);
cerr << fixed << setprecision(10);
}
} iosetup;
template< typename T1, typename T2 >
ostream &operator<<(ostream &os, const pair< T1, T2 >& p) {
os << p.first << " " << p.second;
return os;
}
template< typename T1, typename T2 >
istream &operator>>(istream &is, pair< T1, T2 > &p) {
is >> p.first >> p.second;
return is;
}
template< typename T >
ostream &operator<<(ostream &os, const vector< T > &v) {
for(int i = 0; i < (int) v.size(); i++) {
os << v[i] << (i + 1 != v.size() ? " " : "");
}
return os;
}
template< typename T >
istream &operator>>(istream &is, vector< T > &v) {
for(T &in : v) is >> in;
return is;
}
template< typename T1, typename T2 >
inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); }
template< typename T1, typename T2 >
inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); }
template< typename T = int64 >
vector< T > make_v(size_t a) {
return vector< T >(a);
}
template< typename T, typename... Ts >
auto make_v(size_t a, Ts... ts) {
return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...));
}
template< typename T, typename V >
typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) {
t = v;
}
template< typename T, typename V >
typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) {
for(auto &e : t) fill_v(e, v);
}
template< typename F >
struct FixPoint : F {
explicit FixPoint(F &&f) : F(forward< F >(f)) {}
template< typename... Args >
decltype(auto) operator()(Args &&... args) const {
return F::operator()(*this, forward< Args >(args)...);
}
};
template< typename F >
inline decltype(auto) MFP(F &&f) {
return FixPoint< F >{forward< F >(f)};
}
#line 4 "test/verify/yosupo-point-set-range-composite-2.test.cpp"
#line 1 "structure/bbst/lazy-reversible-splay-tree.hpp"
/**
* @brief Lazy-Reversible-Splay-Tree(遅延伝搬反転可能Splay木)
*/
template< typename Monoid = int, typename OperatorMonoid = Monoid >
struct LazyReversibleSplayTree {
public:
using F = function< Monoid(Monoid, Monoid) >;
using G = function< Monoid(Monoid, OperatorMonoid) >;
using H = function< OperatorMonoid(OperatorMonoid, OperatorMonoid) >;
using S = function< Monoid(Monoid) >;
struct Node {
Node *l, *r, *p;
Monoid key, sum;
OperatorMonoid lazy;
bool rev;
size_t sz;
bool is_root() const {
return !p || (p->l != this && p->r != this);
}
Node(const Monoid &key, const OperatorMonoid &om) :
key(key), sum(key), lazy(om), sz(1), rev(false),
l(nullptr), r(nullptr), p(nullptr) {}
};
LazyReversibleSplayTree(const F &f, const Monoid &M1) :
LazyReversibleSplayTree(f, [](const Monoid &a) { return a; }, M1) {}
LazyReversibleSplayTree(const F &f, const S &s, const Monoid &M1) :
LazyReversibleSplayTree(f, G(), H(), s, M1, OperatorMonoid()) {}
LazyReversibleSplayTree(const F &f, const G &g, const H &h, const S &s,
const Monoid &M1, const OperatorMonoid &OM0) :
f(f), g(g), h(h), s(s), M1(M1), OM0(OM0) {}
inline size_t count(const Node *t) { return t ? t->sz : 0; }
inline const Monoid &sum(const Node *t) { return t ? t->sum : M1; }
Node *alloc(const Monoid &v = Monoid()) {
return new Node(v, OM0);
}
void splay(Node *t) {
push(t);
while(!t->is_root()) {
auto *q = t->p;
if(q->is_root()) {
push(q), push(t);
if(q->l == t) rotr(t);
else rotl(t);
} else {
auto *r = q->p;
push(r), push(q), push(t);
if(r->l == q) {
if(q->l == t) rotr(q), rotr(t);
else rotl(t), rotr(t);
} else {
if(q->r == t) rotl(q), rotl(t);
else rotr(t), rotl(t);
}
}
}
}
Node *push_front(Node *t, const Monoid &v = Monoid()) {
if(!t) {
t = alloc(v);
return t;
} else {
splay(t);
Node *cur = get_left(t), *z = alloc(v);
splay(cur);
z->p = cur;
cur->l = z;
splay(z);
return z;
}
}
Node *push_back(Node *t, const Monoid &v = Monoid()) {
if(!t) {
t = alloc(v);
return t;
} else {
splay(t);
Node *cur = get_right(t), *z = alloc(v);
splay(cur);
z->p = cur;
cur->r = z;
splay(z);
return z;
}
}
Node *erase(Node *t) {
splay(t);
Node *x = t->l, *y = t->r;
delete t;
if(!x) {
t = y;
if(t) t->p = nullptr;
} else if(!y) {
t = x;
t->p = nullptr;
} else {
x->p = nullptr;
t = get_right(x);
splay(t);
t->r = y;
y->p = t;
}
return t;
}
Node *get_left(Node *t) const {
while(t->l) t = t->l;
return t;
}
Node *get_right(Node *t) const {
while(t->r) t = t->r;
return t;
}
void set_propagate(Node *&t, int a, int b, const OperatorMonoid &pp) {
splay(t);
auto x = split(t, a);
auto y = split(x.second, b - a);
set_propagate(y.first, pp);
t = merge(x.first, y.first, y.second);
}
virtual void set_propagate(Node *&t, const OperatorMonoid &pp) {
splay(t);
propagate(t, pp);
push(t);
}
pair< Node *, Node * > split(Node *t, int k) {
if(!t) return {nullptr, nullptr};
push(t);
if(k <= count(t->l)) {
auto x = split(t->l, k);
t->l = x.second;
t->p = nullptr;
if(x.second) x.second->p = t;
return {x.first, update(t)};
} else {
auto x = split(t->r, k - count(t->l) - 1);
t->r = x.first;
t->p = nullptr;
if(x.first) x.first->p = t;
return {update(t), x.second};
}
}
tuple< Node *, Node *, Node * > split3(Node *t, int a, int b) {
splay(t);
auto x = split(t, a);
auto y = split(x.second, b - a);
return make_tuple(x.first, y.first, y.second);
}
template< typename ... Args >
Node *merge(Node *l, Args ...rest) {
Node *r = merge(rest...);
if(!l && !r) return nullptr;
if(!l) return splay(r), r;
if(!r) return splay(l), l;
splay(l), splay(r);
l = get_right(l);
splay(l);
l->r = r;
r->p = l;
update(l);
return l;
}
void insert(Node *&t, int k, const Monoid &v) {
splay(t);
auto x = split(t, k);
t = merge(x.first, alloc(v), x.second);
}
Monoid erase(Node *&t, int k) {
splay(t);
auto x = split(t, k);
auto y = split(x.second, 1);
auto v = y.first->c;
delete y.first;
t = merge(x.first, y.second);
return v;
}
Monoid query(Node *&t, int a, int b) {
splay(t);
auto x = split(t, a);
auto y = split(x.second, b - a);
auto ret = sum(y.first);
t = merge(x.first, y.first, y.second);
return ret;
}
Node *build(const vector< Monoid > &v) {
return build(0, (int) v.size(), v);
}
void toggle(Node *t) {
swap(t->l, t->r);
t->sum = s(t->sum);
t->rev ^= true;
}
Node *update(Node *t) {
t->sz = 1;
t->sum = t->key;
if(t->l) t->sz += t->l->sz, t->sum = f(t->l->sum, t->sum);
if(t->r) t->sz += t->r->sz, t->sum = f(t->sum, t->r->sum);
return t;
}
void push(Node *t) {
if(t->lazy != OM0) {
if(t->l) propagate(t->l, t->lazy);
if(t->r) propagate(t->r, t->lazy);
t->lazy = OM0;
}
if(t->rev) {
if(t->l) toggle(t->l);
if(t->r) toggle(t->r);
t->rev = false;
}
}
void set_element(Node *&t, int k, const Monoid &x) {
splay(t);
sub_set_element(t, k, x);
}
private:
const Monoid M1;
const OperatorMonoid OM0;
const F f;
const G g;
const H h;
const S s;
Node *build(int l, int r, const vector< Monoid > &v) {
if(l + 1 >= r) return alloc(v[l]);
return merge(build(l, (l + r) >> 1, v), build((l + r) >> 1, r, v));
}
void propagate(Node *t, const OperatorMonoid &x) {
t->lazy = h(t->lazy, x);
t->key = g(t->key, x);
t->sum = g(t->sum, x);
}
void rotr(Node *t) {
auto *x = t->p, *y = x->p;
if((x->l = t->r)) t->r->p = x;
t->r = x, x->p = t;
update(x), update(t);
if((t->p = y)) {
if(y->l == x) y->l = t;
if(y->r == x) y->r = t;
update(y);
}
}
void rotl(Node *t) {
auto *x = t->p, *y = x->p;
if((x->r = t->l)) t->l->p = x;
t->l = x, x->p = t;
update(x), update(t);
if((t->p = y)) {
if(y->l == x) y->l = t;
if(y->r == x) y->r = t;
update(y);
}
}
Node *merge(Node *l) {
return l;
}
Node *sub_set_element(Node *&t, int k, const Monoid &x) {
push(t);
if(k < count(t->l)) {
return sub_set_element(t->l, k, x);
} else if(k == count(t->l)) {
t->key = x;
splay(t);
return t;
} else {
return sub_set_element(t->r, k - count(t->l) - 1, x);
}
}
};
#line 6 "test/verify/yosupo-point-set-range-composite-2.test.cpp"
#line 2 "math/combinatorics/montgomery-mod-int.hpp"
template< uint32_t mod_, bool fast = false >
struct MontgomeryModInt {
private:
using mint = MontgomeryModInt;
using i32 = int32_t;
using i64 = int64_t;
using u32 = uint32_t;
using u64 = uint64_t;
static constexpr u32 get_r() {
u32 ret = mod_;
for (i32 i = 0; i < 4; i++) ret *= 2 - mod_ * ret;
return ret;
}
static constexpr u32 r = get_r();
static constexpr u32 n2 = -u64(mod_) % mod_;
static_assert(r * mod_ == 1, "invalid, r * mod != 1");
static_assert(mod_ < (1 << 30), "invalid, mod >= 2 ^ 30");
static_assert((mod_ & 1) == 1, "invalid, mod % 2 == 0");
u32 x;
public:
MontgomeryModInt(): x{} {}
MontgomeryModInt(const i64 &a)
: x(reduce(u64(fast ? a : (a % mod() + mod())) * n2)) {}
static constexpr u32 reduce(const u64 &b) {
return u32(b >> 32) + mod() - u32((u64(u32(b) * r) * mod()) >> 32);
}
mint &operator+=(const mint &p) {
if (i32(x += p.x - 2 * mod()) < 0) x += 2 * mod();
return *this;
}
mint &operator-=(const mint &p) {
if (i32(x -= p.x) < 0) x += 2 * mod();
return *this;
}
mint &operator*=(const mint &p) {
x = reduce(u64(x) * p.x);
return *this;
}
mint &operator/=(const mint &p) {
*this *= p.inv();
return *this;
}
mint operator-() const { return mint() - *this; }
mint operator+(const mint &p) const { return mint(*this) += p; }
mint operator-(const mint &p) const { return mint(*this) -= p; }
mint operator*(const mint &p) const { return mint(*this) *= p; }
mint operator/(const mint &p) const { return mint(*this) /= p; }
bool operator==(const mint &p) const {
return (x >= mod() ? x - mod() : x) == (p.x >= mod() ? p.x - mod() : p.x);
}
bool operator!=(const mint &p) const {
return (x >= mod() ? x - mod() : x) != (p.x >= mod() ? p.x - mod() : p.x);
}
u32 val() const {
u32 ret = reduce(x);
return ret >= mod() ? ret - mod() : ret;
}
mint pow(u64 n) const {
mint ret(1), mul(*this);
while (n > 0) {
if (n & 1) ret *= mul;
mul *= mul;
n >>= 1;
}
return ret;
}
mint inv() const {
return pow(mod() - 2);
}
friend ostream &operator<<(ostream &os, const mint &p) {
return os << p.val();
}
friend istream &operator>>(istream &is, mint &a) {
i64 t;
is >> t;
a = mint(t);
return is;
}
static constexpr u32 mod() { return mod_; }
};
template< uint32_t mod >
using modint = MontgomeryModInt< mod >;
using modint998244353 = modint< 998244353 >;
using modint1000000007 = modint< 1000000007 >;
#line 8 "test/verify/yosupo-point-set-range-composite-2.test.cpp"
using mint = modint998244353;
int main() {
int N, Q;
cin >> N >> Q;
using pi = pair< mint, mint >;
auto f = [](const pi &a, const pi &b) -> pi {
return {a.first * b.first, a.second * b.first + b.second};
};
LazyReversibleSplayTree< pi > seg(f, pi(1, 0));
vector< pi > V(N);
for(int i = 0; i < N; i++) {
cin >> V[i].first >> V[i].second;
}
auto root = seg.build(V);
for(int i = 0; i < Q; i++) {
int t;
cin >> t;
if(t == 0) {
int p;
mint a, b;
cin >> p >> a >> b;
seg.set_element(root, p, pi(a, b));
} else {
int l, r;
mint x;
cin >> l >> r >> x;
auto ret = seg.query(root, l, r);
cout << ret.first * x + ret.second << "\n";
}
}
}
Env | Name | Status | Elapsed | Memory |
---|---|---|---|---|
g++ | example_00 | AC | 6 ms | 4 MB |
g++ | max_random_00 | AC | 2129 ms | 46 MB |
g++ | max_random_01 | AC | 2093 ms | 46 MB |
g++ | max_random_02 | AC | 2070 ms | 46 MB |
g++ | max_random_03 | AC | 2118 ms | 46 MB |
g++ | max_random_04 | AC | 2188 ms | 46 MB |
g++ | random_00 | AC | 1697 ms | 37 MB |
g++ | random_01 | AC | 1807 ms | 43 MB |
g++ | random_02 | AC | 1095 ms | 8 MB |
g++ | random_03 | AC | 219 ms | 40 MB |
g++ | random_04 | AC | 444 ms | 27 MB |
g++ | small_00 | AC | 7 ms | 4 MB |
g++ | small_01 | AC | 7 ms | 4 MB |
g++ | small_02 | AC | 7 ms | 4 MB |
g++ | small_03 | AC | 7 ms | 4 MB |
g++ | small_04 | AC | 7 ms | 4 MB |
clang++ | example_00 | AC | 7 ms | 4 MB |
clang++ | max_random_00 | AC | 1593 ms | 46 MB |
clang++ | max_random_01 | AC | 1624 ms | 46 MB |
clang++ | max_random_02 | AC | 1610 ms | 46 MB |
clang++ | max_random_03 | AC | 1594 ms | 46 MB |
clang++ | max_random_04 | AC | 1582 ms | 46 MB |
clang++ | random_00 | AC | 1283 ms | 37 MB |
clang++ | random_01 | AC | 1316 ms | 43 MB |
clang++ | random_02 | AC | 792 ms | 8 MB |
clang++ | random_03 | AC | 190 ms | 40 MB |
clang++ | random_04 | AC | 323 ms | 27 MB |
clang++ | small_00 | AC | 7 ms | 4 MB |
clang++ | small_01 | AC | 7 ms | 4 MB |
clang++ | small_02 | AC | 7 ms | 4 MB |
clang++ | small_03 | AC | 7 ms | 4 MB |
clang++ | small_04 | AC | 7 ms | 4 MB |